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Double corner post

Set/change corner distance:

  • Models > Open post
  • enter the desired distance under Corner distance.
  • If the customer should be able to set the distance:

Individual fillings for the corner
Pro

  • Models > Dynamic models
  • "Select "Mullion
  • Under Corner infill, you can now select the appropriate part models (which may have to be created beforehand)

To make corners easier to design, there is a dynamic model: "Corner" Here, infills can be placed at 90 degrees to each other.

  • "Filling": another key to a model in the scene.
  • "Corner distance": How far the fillings at the corner are extended sooner or later. At 0, the models meet exactly at the corner.
  • "Post distance": How far the fillings on the other side are shortened or extended.
  • "Corner caps": a key to a model in the scene can be set here again. This is placed at the corner.
  • "Inside/Outside": an expression that expects 0 or 1 as the result. With 0 it is a normal corner to the outside, with 1 the corner goes to the inside. it is best to use "(Form.Type === 4 || Form.Type == 3 )?1:0" here.
  • "Debug": this can be used to visualize how the corner builds up on the path between items. The red box visualizes the standard corner that runs from the corner posts. The red line visualizes the corner where the fillings meet.
info

These sub-models must also be protected by rule in die Szene eingefügt otherwise the "Corner" model cannot position them.